RESERVED FOR THE NEXT IDEA
A prepared home for future experiments, prototypes and games.
Small team. Direct decisions. Playful systems for mobile and PC, created without layers between an idea and the player.
Corella Game Studio is an independent team of two developers brought together by a shared obsession: a game should feel good before it asks for anything else.
We make approachable games with clear ideas, tactile interaction and enough depth to keep discovery alive. Every project begins as something we want to play ourselves, then grows through testing, iteration and honest attention to the player.
Our current worlds range from a warm mobile factory full of fruit, boxes and a hardworking bear to Morrowick Valley — a pixel colony in a mystic valley, being prepared for Steam.
The first interaction must be understandable. The next one should be inviting.
Sound, feedback and motion turn a functional mechanic into something memorable.
We launch carefully, listen closely and expand only when a game earns it.
A cosy factory puzzle heading to Google Play, a mystic colony sim heading to Steam, and open space for whatever deserves to exist next.
Three ways to run a busy little factory: sort the conveyor, pack product orders and solve goal-based match-3 puzzles. A portrait puzzle game for Android, with a bear at the heart of every shift.
VISIT GAME SITEA single-player colony sim in a mysterious valley. Build homes, organise production and care for four settlers as their small camp grows — and winter approaches.
VISIT GAME SITEA prepared home for future experiments, prototypes and games.
Google Play and Steam are our first destinations. Channels go live as soon as there is something worth showing.
We are looking for testers for our games. Leave your e-mail, pick a game, and we will write to you when a test round opens.
Thank you. We will write to when the test round opens — keep an eye on your inbox (and the spam folder, just in case).
Publishing, marketing, partnerships, press, support or just a hello — write to us. Two people read every message.